Friday, May 21, 2010

For The Win: By Cory Doctorow

For The Win

SUMMARY

In the virtual future, you must organize to survive.

At any hour of the day or night, millions of people around the globe are engrossed in multiplayer online games, questing and battling to win virtual “gold,” jewels, and precious artifacts. Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world’s poorest countries, where countless “gold farmers,” bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.
Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of “General Robotwalla.” In Shenzen, heart of China’s industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo. The ruthless forces arrayed against them are willing to use any means to protect their power—including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister’s people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once—a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.

REVIEW

You can’t sum up For The Win, by comparing it to other books. Instead when you think of it you have to take pieces from many different entertainment icons. For example when I try to describe For The Win, I would compare it to a combination of Orson Scott Card’s Ender’s Game, Halo, and the movie The Sting. Only after having considered all of these pieces can you get an inkling of what For The Win is like.

And yet it is more than all of that. For The Win also included important and accurate descriptions of financial definitions and schemes, such as buying futures, economies of scale, and even a ponzi scheme. But these inter-chapters detailing financial issues are critical to understanding the book, and so I was amazed at how well Doctorow is able to convey these issues to the reader.

But as I mentioned For The Win is more than that. It is an enthralling action packed novel that has detailed memorable characters, detailed plot twists, and an engaging story. Because of this I would recommend this book to anyone, teen or adult, as it is an exceptional novel that both teaches and entertains, a rare feat in any book. And so everyone should go out and get it today.

RATING

9 out of 10


INFO

Publisher: Tor Teen

Published: May 11, 2010

Price: $17.99

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